BRIEFING
Develop a tower defense game for a cinema chain in a web-browser platform. Should take into account the target audience age range. Must contain references to the cinema. Work as a team with students from Game Design and Software Development courses.
WHAT IS A TOWER DEFENSE GAME?
The goal of a tower defense game is to stop enemies from crossing the play area by building towers that attack enemies as they pass. Enemies and towers usually have varied abilities and costs. When an enemy is defeated, the player earns points, which are used to buy/upgrade towers.
GAME DEVELOPMENT
My role in the project was to create the enemy creeps. From the concept art to game assets, I created sprite sheets for each one of the cyborgs. There were 4 different types: regular, fast, tanky and boss.
CONCEPT ART
The group decided that the cyborgs should be zoomorphic and technological. We sketched some animals and chose the goat as our animal, so I created different goats according to their type.
Basic unit
Biped. Normal movement speed.
Speed unit
Quadruped. High movement speed.
Heavy unit
Low movement speed. Mechanical armor.
Boss unit
Final wave threat. Highest health and damage.
THE GAME
Here is the promotional video to the game.
Thank you!















