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Israel Silva
UX
Motion
Game design
Graphic design
Research
About me

Israel Silva

© 2026 Israel Silva

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Research

Research overview

Research keeps product decisions honest. I test with real users before the team builds, turn the findings into decisions designers and engineers can act on, and make the trade-offs easy to defend when the roadmap gets tight. If a study can't change a decision, I'd rather put that time somewhere else.

I hold a B.Sc. in Design from UFMA and an M.Sc. in Design from UFPE, with a year of Computer Games at Glasgow Caledonian University (UK) and three peer-reviewed publications on usability evaluation, participatory design, and inclusive interface design.

Published papers and book chapters

  • Educational digital game for children with autism spectrum disorder

    Revista Educação Gráfica · 9th Information Design International Conference

  • Covid19 social design laboratory: a participatory design experiment in the pandemic

    10th Information Design International Conference

  • Usability evaluation of E-readers: Device and Web Platform Design

    Chapter in ergonomia e tecnologia [em foco], Vol. 3 (in Portuguese)

Toolkit
  • Desk research
  • Field study
  • Direct observation
  • Interviews
  • Group interviews
  • Questionnaires
  • Surveys
  • Personas
  • CSD matrix
  • Heuristic evaluation
  • Expert walkthrough
  • Usability testing
  • Task completion metrics
  • Descriptive statistics
  • Content audit
  • Accessibility (WCAG)
  • Participatory design
  • Desk research
  • Field study
  • Direct observation
  • Interviews
  • Group interviews
  • Questionnaires
  • Surveys
  • Personas
  • CSD matrix
  • Heuristic evaluation
  • Expert walkthrough
  • Usability testing
  • Task completion metrics
  • Descriptive statistics
  • Content audit
  • Accessibility (WCAG)
  • Participatory design

Research project

Academic · 2018 · UFMA

Watch and Learn

Designed an Android learning game for autistic children in school.

  • 20participants
  • 4evaluation methods
  • Master'sunpublished research

View case studyRead the first paper

Academic projects

Academic · 2016 · UFMA

Dark Feelings

Animated a frame-by-frame pixel-art short as an academic project.

Academic · 2015 · GCU

Cowboys VS Cyborgs

Created concept and pixel art for a tower defense game built by a student team.

Academic · 2015 · GCU

The Life of Ratildo

Animated a 2D short in Adobe Flash as an academic project.

Academic · 2014 · UFMA

Brasilero

Created Brazilian sign-painting game art as an academic project.

Academic · 2013 · UFMA

Myth Posters

Designed a mythology poster series as an academic project.